

There are plenty examples of people being happiness without that being based on someone else's unhappiness. This is just a platitude that doesn't mean anything, though. Somebody's happiness would be based on the unhappiness of another.

>how it's impossible for everybody to be happy in the end. The more time passes the more I find it a mostly forgettable experience. Some people might like this reinterpretation better. I also understand that they may want to pay tribute to the good old JRPG heritage (though didn't Rance start as something that aimed to satirize and subvert everything from Dragon Quest?). Well I guess they wanted to try something different since it's quite impossible to one-up Kichikuou Rance following the same style of story. I thought I'm reading a mature-rated story, not a children's fairy tale? I get that Crook tried to more or less explain the intention behind this genre shift in the end, but it didn't exactly strike the right note with me and rang hollow. Here I understand the wish by them to address some long-living regrets in the series with an alternative interpretation, and bring closure to everything, but it still felt a bit empty and nonsensical to see every thread tied up in a big happy ending and everybody saved and ending up friends with each other.

One major point of Kichikuou Rance was exactly how it's impossible for everybody to be happy in the end. Thought they'd make a modern version of Kichikuou Rance with all the deep writing examining the good and bad of human nature under the reality of everyday life which is living under a mischievous and unpredictable God who loves seeing sufferings, and it was quite a let down (even though TADA is still the director, the scenario writers changed, which is understandable, but took the story in a completely different direction). Some parts, especially in Part 2, also felt a bit hastily written.

It is an OK game and it was always entertaining to keep going, but not an exceptional novel. Only pretty CGs (yeah the sheer amount of high-quality portraits is respectable, for sure) and passable battles without many soul-touching or thought-provoking moments to speak of. I'm quite disappointed at how they made Rance X into this lighthearted quasi true love story.
